Callouts cut off and characters shifting during preview

Jul 24, 2020

Hi everyone,

So I have an issue with my simulation on a certain scene where the dialogue call-outs are shifting and getting cut off during the preview. They look fine and how I want them in my working file but when I preview they change. Can anyone help with this? I have attached the working file for reference. The slide in particular is Scene 4 - slide 4.2. I also have a problem with scene 4 - slide 4.4 where the character proportion / size is changing when the state change at the 1 second mark takes effect. For some reason the character is getting bigger. Thanks!

1 Reply
Katie Riggio

Hey there, Clinton!

Thanks for sharing your build with us!

I ran into the enlarged character on slide 4.4 but didn't see any issues on slide 4.2Here's a quick look at my test.

With slide 4.4, it looks like the height and width of the character's Surprised state are larger than their Normal state. With slide 4.2, does the problem with the call-outs appear in the published output?

Have a look at the modified file attached below and published output right here. Let me know how both slides look on your side!

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