Slider click to resume timeline not working

Jul 10, 2023

Hi everyone

I've created a space game where the ship is the thumb of a slider which moves up and down the screen when 'up and down' keys are clicked (this adds or subtracts to the slider value). 

I have it set up to pause the timeline once the ship has flown in, then clicking the slider (ship) resumes the timeline and 'activates' the slider so it can be controlled by the key clicks. This worked fine previously and I have Review 360 published versions that still work.

This no longer works on desktop. It seems the slider thumb is no longer able to resume the timeline. It still works on mobile.

Has something changed that's affected this functionality?

Hoping someone can help.

Thanks, Adrian.

3 Replies
Jose Tansengco

Hello Adrian and Chris, 

Sorry to hear that you encountered this issue. 

We're not seeing reports of other users encountering issues with their sliders so I'd like to ask a few questions to help clarify your experience: 

Additionally, we'd like to take a closer look at your existing project files to see what's happening. Would you be willing to share a copy of your project file here or in private by opening a support case for testing? We'll delete it when we're done!