Storyline 360 Player buttons appearing after re-visiting a Learning Check
Feb 13, 2019
Hi everyone,
I'm building a piece which includes a 'main menu'. Learners can navigate to 5 separate topics. I have completely disabled 'player buttons' so learners can only navigate with custom buttons. There are two learning checks which include a 'Try Again' layer, an 'Incorrect' layer and a 'Correct' layer. Ive set the question attempts to 2, the slide resumes saved state.
When completing the Learning Check the first time, all layers display as planned and all custom buttons work as intended. However, if I return to the main menu and return back to the learning check for another attempt, it saves the resumed state as intended (which is fine with me) however the 'player buttons' randomly appear (both forward & back). If a learner clicks these, they actually work.
Looking at that Learning Check slide, I have unchecked all the slide navigation and gestures - can someone explain where they are coming from?
8 Replies
Hi Mark
when you return to a quiz slide SL thinks you are doing a review so adds the nav buttons so the user can move away from the slide.
Set triggers either on the master quiz slide or if you only have a couple on the individual slide to:
Change state of next button to hidden when timeline starts, change state of prev button to hidden when timeline starts.
Hi Wendy,
I also forgot to mention that in the Form view, I have manually changed the 'Branch to the following' field as 'None'. This was applied for both correct, incorrect and try again layers, but this didnt work.
I have just updated the Feedback Master clean, correct, incorrect and try again layers with slide triggers to 'change state of the next button to hidden when timeline starts and same for previous button.
The player next buttons are still appearing when revisiting the learning check.
The triggers need to be on the base layer of the slide, so on the quiz slide master ( or the layout you are using) not the feedback masters.
If that still doesn't work - can you share the file and I'll take a look
Apologies for the misunderstanding - I've now removed those triggers from the feedback layers, however when trying to setup the trigger on the bast layer, the player buttons arent available as objects (in the long list). All my custom buttons are but I obviously dont want to change them,.
ah ok...yep - you'll need to do it on the layout that is applied to those learn checks. If you need to create a new layout so you don't muck up other slides you can do that.
Wendy you are AMAZING! Thanks so much!
I applied those triggers on the slide master and it has now worked!
Thanks heaps!
Mark - that's great - I'm doing a happy dance for you in my office! All the best with your project :-)
me too Wendy - it had me stumped that the 'Slide Properties - Slide Navigation and gestures' were all unchecked.
Anyhow, thanks again! Here's hoping this post helps others!
Cheers,
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