Issue with mouse hovered over triggers
I'm working on a project where I need to have certain objects change state when a different object is hovered over.
Unfortunately, it is not performing reliably. I think the mouse movement isn't being tracked properly, which leads to states that flicker and eventually get stuck if the mouse is moved across them too quickly:
I've attached the .story file.
After reading this thread, I tried adding different exit animations to the 'White' state (see file) and while this cleaned up some of the flickering, it also led to the normal state getting stuck more frequently.