Daniel Sposato (Philly)
Daniel Sposato (Philly)
Storyline Developer and Interactive Designer at Guidemark Health
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"Wow! Thanks Walt for the plethora of resources to go through. I appreciate your perspective on problem solving. You've already given me s..."
  • over 1 year ago09/15/22 at 2:14 pm (UTC)
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Daniel Sposato (Philly) started a new discussion Resaerch Results that Compare the Effectiveness of Training Types
"Hello wonderful community! I'm hoping that some of you might be able to direct me to some training comparison results. I'm looking for re..."
  • over 1 year ago09/14/22 at 9:18 pm (UTC)
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Daniel Sposato (Philly) replied to the discussion Whack-A-Mole Game in SL2....
"Glad to hear you found this useful. Hope to hear the client likes you idea!"
  • over 4 years ago08/19/19 at 11:56 pm (UTC)
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Daniel Sposato (Philly) replied to the discussion Extra Space in Title and Bottom Issue with SL2....
"Thanks, I'll try looking through for this as a possibility when I get the course back."
  • over 5 years ago01/08/19 at 8:31 pm (UTC)
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Daniel Sposato (Philly) started a new discussion Extra Space in Title and Bottom Issue with SL2....
"Hello, I'm working on a set of courses that use the exact same player layout, yet one has extra space where the built in title would be a..."
  • over 5 years ago01/08/19 at 3:45 pm (UTC)
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Daniel Sposato (Philly) replied to the discussion Developing in SL2 for the iPad
"Thanks Ankit!"
  • over 5 years ago11/06/18 at 4:40 pm (UTC)
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Daniel Sposato (Philly) started a new discussion Developing in SL2 for the iPad
"Hello community, Was hoping I could get some feedback from anyone who has developed a course in Storyline for the iPad. I'm mainly looki..."
  • over 5 years ago11/01/18 at 8:47 pm (UTC)
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"The title of this may sound a little intimidating but this example and concept is easily manageable once you understand how it works. So..."
  • almost 6 years ago07/25/18 at 10:51 pm (UTC)
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Daniel Sposato (Philly) started a new discussion Accessing the seekbar timing through JavaScript....
"I've seen a few post relating to this not being possible in SL. However, I'm wondering if there might be a way to access the timing of th..."
  • almost 6 years ago06/28/18 at 3:20 pm (UTC)
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"Hey Ashley, so I decided to rethink this today and came up with a solution. I took the button off of the base layer and moved the button..."
  • almost 6 years ago06/26/18 at 3:34 pm (UTC)
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"Thanks Ashley. Appreciate you testing this out for me. I'm still trying to find a way to make this work. Will let you know if I find some..."
  • almost 6 years ago06/25/18 at 8:20 pm (UTC)
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Daniel Sposato (Philly) replied to the discussion new guy with new guys questions
"Hey John, this can be done in a few different ways and the easiest would to do it through the use of the "Change the state of" trigger. ..."
  • almost 6 years ago06/22/18 at 9:56 pm (UTC)
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"Thanks for the reply Alyssa and Alexandros. I had a deadline to meet, otherwise I'd have responded to this yesterday. I made an example ..."
  • almost 6 years ago06/22/18 at 3:57 pm (UTC)
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Daniel Sposato (Philly) started a new discussion Hide layer when object is hidden - if scrubbing the timeline....
"Hi everyone! I'm using SL2 and I have an issue with a looping slide layer not hiding in HTML5 output when scrubbing backwards on the slid..."
  • almost 6 years ago06/20/18 at 3:38 pm (UTC)
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Daniel Sposato (Philly) replied to the discussion Hidden Menu for Testing a Restricted Menu
"Happy to share Alyssa! =)"
  • almost 6 years ago05/30/18 at 9:26 pm (UTC)
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Daniel Sposato (Philly) started a new discussion Hidden Menu for Testing a Restricted Menu
"Greeting SL developers. Today I wanted to share something I recently put some more work into that comes in handy when testing a project t..."
  • almost 6 years ago05/25/18 at 2:38 pm (UTC)
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Daniel Sposato (Philly) replied to the discussion Whack-A-Mole Game in SL2....
"Glad you liked it!  =)"
  • almost 6 years ago05/17/18 at 8:50 pm (UTC)
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Daniel Sposato (Philly) commented on the e‑learning example Storyline: Chemistry with LEGOs
"Nice! I had trouble getting the compound scenario to submit at the end. Placing the second brick on the left was forcing it either to dis..."
  • 6 years ago03/13/18 at 5:26 pm (UTC)
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Daniel Sposato (Philly) replied to the discussion Halloween Game in SL
"Ever since HTML5 was announced as the replacement to Flash I just knew it was going to really take away from the user experience for majo..."
  • over 6 years ago11/01/17 at 1:16 pm (UTC)
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Daniel Sposato (Philly) replied to the discussion Storyline Halloween Game: Witch’s Brew
"Link to the game is broken."
  • over 6 years ago11/01/17 at 12:14 am (UTC)
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Daniel Sposato (Philly) replied to the discussion Halloween Game in SL
"I would, but the HTML5 version is publishing into a hot mess of issues. Drag and drops stop working correctly as the game progresses, obj..."
  • over 6 years ago11/01/17 at 12:12 am (UTC)
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Daniel Sposato (Philly) started a new discussion Halloween Game in SL
"Happy Halloween everyone! Today I have a treat I'm hoping all of you will enjoy. Being recently laid off, I decided to take on a project ..."
  • over 6 years ago10/31/17 at 5:20 pm (UTC)
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"Restricted navigation does effect the next button as well as the menu. It will disable it until the timeline ends. So it was probably a t..."
  • over 6 years ago09/21/17 at 3:22 am (UTC)
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"Is it possible that the conditional triggers are not being executed until the end of the audio? I can't imagine what else might cause so..."
  • over 6 years ago09/21/17 at 3:10 am (UTC)
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"Hey Cath, hard to say how to fix it without seeing it, but if it's just a transition issue between slides you may just be able to quickly..."
  • over 6 years ago09/21/17 at 2:23 am (UTC)