Marine DEMAISON
Marine DEMAISON
LEGRAND
Activity
"Thank, Phil. You being there and telling that means that there's no hidden trick sadly... I'll roll up my sleeves and get started then :)..."
  • 2 days ago04/12/24 at 2:37 pm (UTC)
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"Hello, I love freeform questions and the ability to select almost anything as an answer and all the interactivity that I can build ..."
  • 2 days ago04/12/24 at 10:32 am (UTC)
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"Hello, Is this a nasty bug or did I miss something ? I have a 11'32 video that is on a 11'32 player layer, configurated with a paus..."
  • 11 days ago04/04/24 at 8:02 am (UTC)
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"UPDATE : Guys, there's something so wrong with the import function :( I tried to make a reduced version with just the objects I need to u..."
  • 1 month ago03/14/24 at 2:34 pm (UTC)
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"Ok, a way to counter that (after many trial and error) is to cut the slide first, import, then paste the slide back and tadaaa, the trigg..."
  • 1 month ago03/14/24 at 1:49 pm (UTC)
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"What's strange is that even if I cancel with CTR-Z, the triggers don't revert back, they just stay messed up :("
  • 1 month ago03/14/24 at 1:43 pm (UTC)
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"Hello, I'm trying to import back changes I made in a localized version into the EN one. When I import the same slide, some of the trigger..."
  • 1 month ago03/14/24 at 10:58 am (UTC)
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"Hello, I understand you're currently working on IA, and that's great to me, but please, it really would help to have proper scaling on a ..."
  • 1 month ago03/14/24 at 10:40 am (UTC)
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Marine DEMAISON replied to the discussion Mouse/Cursor out of Sync
"I'll have to chime in too. This is really frustrating. It looks like the mouse is emulated, not directly recorded. The size of the mouse ..."
  • 2 months ago02/15/24 at 12:10 pm (UTC)
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"Hello, As well as all others, I'd like to chime in for this feature of a transparent BG. Or the ability to key out a green BG. I'm ..."
  • 2 months ago02/14/24 at 8:44 am (UTC)
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Marine DEMAISON replied to the discussion Selecting Motion Paths
"This is driving me nuts !!! Doing animations in SL is so much harder because of some simple detail like this... This would have been made..."
  • 3 months ago01/25/24 at 12:53 pm (UTC)
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"Hello Ron, thanks so much for your answer. EDIT : Hahaha I managed to reproduce the problem. What am I trying to do ? A..."
  • 4 months ago12/22/23 at 7:55 am (UTC)
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"I'm chiming in there to ask for this feature too, should'nt be too complicated to develop a feature enabling Storyline to reduce the dura..."
  • 4 months ago12/21/23 at 8:49 am (UTC)
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Marine DEMAISON started a new discussion New objects in states do always show in SL x64
"New objects in states show whatever the state is. I'm used to add new objects or cut/paste the main object in states so I can add animati..."
  • 4 months ago12/19/23 at 9:21 am (UTC)
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Marine DEMAISON started a new discussion Hover state flickering because of entry/ou animations
"Hello, I have a side menu with several shapes (1, 2, 3, ... in the attached screenshot) that I want to slide into view on mouseover, and ..."
  • 5 months ago11/28/23 at 2:32 pm (UTC)
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"Alright, I got it. The contextual menu doesn't work in the submenus, so one has to select objects in order to have the format submenu sho..."
  • 5 months ago11/21/23 at 8:02 am (UTC)
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"Hello Phil and Nedim, thank you both for your great answers. To give you more details on what I was trying to do, I had a thermomet..."
  • 5 months ago11/20/23 at 10:01 am (UTC)
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"Hello, The icons I'm trying to pin in the custom menu are exactly those you are showing me : Align and center, Align to left, etc. How di..."
  • 5 months ago11/20/23 at 9:08 am (UTC)
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"Alright, although I'd love to see the reason why I cannot decrease the counter when the click returns the object to its normal state, I h..."
  • 6 months ago10/31/23 at 8:30 am (UTC)
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"Hello, I have an object with a hover / selected state. I've used auto states to select / deselect when I click on an object. I want to in..."
  • 6 months ago10/31/23 at 8:20 am (UTC)
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"Hello, Thanks for your reply. Do you think the previous behavior will be restored ? It really costs me much time to have to click so much..."
  • 6 months ago10/30/23 at 3:40 pm (UTC)
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Marine DEMAISON replied to the discussion XLF Version 2.1.
"Hello SL staff, We'd like to have Storyline and Rise xliff formats updated too. We are currently manually translating our home-made cours..."
  • 6 months ago10/26/23 at 6:55 am (UTC)
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"Hello, I had in previous versions of SL an array of alignement icons I used all the time, like distribute objects evenly, align to left, ..."
  • 6 months ago10/23/23 at 10:11 am (UTC)